Valerii Zapodovnikov
Valerii Zapodovnikov
> it's the browser that messes up here Yeah, sorry about that. It is a known bug in chromium: https://bugs.chromium.org/p/chromium/issues/detail?id=807361#c_ts1600152903 Also see my comment in the other related issue https://bugs.chromium.org/p/chromium/issues/detail?id=1083930#c10...
It may be good to do Lanczos 4 (that means with 4 taps). https://forum.doom9.org/archive/index.php/t-161263.html and https://github.com/FFmpeg/FFmpeg/commit/58e59396f5fe93f0606dc458d84c609b5d23ea1c#diff-1664bc2b6de9114b685897e0152a71de38d58acdfb642639bd8c2210ef4cc68fR904 zscale already uses 3 taps by default (in mpv in particular).
@ChristianFeldmann So do you default for left chroma siting?
> So if you set both offsets to 0 you get type 2 (top left). Oh! Thank you! > For the chroma interpolation algorithm, however, we only have the ones...
Photoshop here works with 10 bit (just switch 30 bit color on in Photoshop settings), I use nvidia drivers that are the only that support that in windowed opengl and...
I just tested, it works in mpv. See issue referenced above. Looks like Vulkan and OpenGL do work.
Will it present 10 bit on 10 bit displays on Geforce with activated 30 bit OpenGL windowed support?
That would be really nice to have, in Photoshop 10 bit color per R', G', B' does work on my reference LG C9 display (in RGB 24 Hz 12 bit...
Hi, any updates? Do you want me to test this on nvidia geforce since it supports it now (geforce windowed OpenGl 10 bit mode was activated)?
There are also some other things to consider: https://github.com/linuxhw/EDID/search?q=%22Unknown+Display+Descriptor%22&unscoped_q=%22Unknown+Display+Descriptor%22 https://github.com/linuxhw/EDID/search?q=%22Manufacturer-Specified%22&type= P.S. Most certainly works as intended.