VMSolidus
VMSolidus
## About the PR This is Part 1 of 3 for my project to completely rework the entire Psionic systems, and everything else adjacent to them. Since the Psionic Systems...
Last one didn't work, tests were still dead in the water. So now we'll have to try running them on 8.0.204 instead of 100.
# Description I've made it so that when a room is explosively depressurized(or when a body of high pressure air flows into one of lower pressure air), that entities inside...
# Description This was something that always annoyed me back when I made this for DeltaV. One key feature of the Listening Post was that it would have acted to...
# Description   This PR has been produced in collaboration with coders from White Dream, with written permission given by the relevant code owners to port...
# Description This PR adds in new sprites for vending machines, imported from Baystation12. These sprites are notably different from /tg/station sprites in that they include directional facings, and aren't...
# Description There is a massively wasted opportunity in the fact that objects can be set to make a sound when you pick them up, throw them at someone, drop...

# Description Over the past 7 months, I've managed to accumulate a fairly large backlog of a TODO list. Many of which never got off the initial design documenting phase....
# Description  We have recently secured written permission from the coder for Supermatter on white dream to port this specific code to Einstein-Engines, and a repository has been provided...