Vincent
Vincent
This is something that I plan on doing in the near future, I am just working on getting a little more comfortable with learning and using reflection.
Currently the plugin uses remapped, spigot-translated names as maven dependencies to handle and re-form packets, that then get transformed back to minecraft obfuscated mappings once the project is built and...
I can work this in the near future
I am going to have to go with the above comment. ChatCo is very outdated and uses APIs from 1.11.
At the soon release of NoEncryption 5.0, ProtocolLib will not be needed in favor of direct reflection. See PR #41
The original question has been answered. In terms of the comment from @Creeperz653, I have created a new issue addressing Velocity and BungeeCord support. See #42
There's a chat message that is displayed upon a player joining, telling them that NoEncryption is enabled and running. [An example in the 1.19.3 module](https://github.com/Doclic/NoEncryption/blob/main/1.19.3/src/main/java/me/doclic/noencryption/PlayerListener.java#L93) A command without the chat...
Needs extra attention to modify cached ping responses in the server