Fabien Benetou
Fabien Benetou
Assuming that this there will still be a transition period for main browsers to include the WebXR API proper and that no polyfill will be sufficient (unlike for WebVR and...
As briefly discussed with @arturitu , not necessarily a bug but when in https://github.com/mozilla/aframe-xr/blob/master/examples/ar/hit_test/index.html#L35 I try to access the position of the added entity I get `0 0 0` even...
Even though https://github.com/aframevr/aframe/blob/master/ROADMAP.md wasn't always realistic (cf 0.8 release scheduled for 3 months ago) it still gave a vision to the community at large. Having an equivalent for aframe-xr would...
Hi there, thanks for sharing those fascinating experiments. It's great to have the individual APKs yet I believe having a single one that is a compilation of all the different...
Clicking on button is nice but for testing not ideal. As mentioned in https://github.com/MozillaReality/WebXR-emulator-extension/issues/296 being able to make calls directly from the browser console allows for testing programmatically, that means...
At minimum it should be documented, ideally a fix to scale to a smaller radius.
`` breaks it but `` might be more reliable to use `AFRAME.scenes[0].camera.position`
The official boilerplate https://github.com/readyplayerme/visage relying on threejs but also r3f provides a way to enact emotions via https://github.com/readyplayerme/visage/pull/7 and https://github.com/readyplayerme/visage/pull/9 , is it supported here and if so could you...
RPi3 image worked but not RPi4 on RPi4. No error, just a rainbow screen.
Hi. First of all, blown away by your work, both the concept and the implementation. I started to tinker with it, including showcasing it in VR https://twitter.com/utopiah/status/1626972965731442688 but as mentioned...