wolf3d-readyplayerme-threejs-boilerplate
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Emotions support?
The official boilerplate https://github.com/readyplayerme/visage relying on threejs but also r3f provides a way to enact emotions via https://github.com/readyplayerme/visage/pull/7 and https://github.com/readyplayerme/visage/pull/9 , is it supported here and if so could you please provide an example on how to use it?
Hi, @Utopiah I checked https://readyplayerme.github.io/visage/?path=/story/components-avatar--animated&args=emotion.type:happy but how do you write the object Emotion in a correct way? I searched on doc but I didn't find it
Pretty sure I opened an issue there but can't seem to find anymore so https://github.com/readyplayerme/visage/issues/21
Edit: my bad, was on Discord https://discord.com/channels/707208694513008651/1068200332909351013/1075048854090678363 but sadly still no answer for now.