Hüseyin Serhat Han

Results 9 comments of Hüseyin Serhat Han

I downloaded this app for this feature but it was sad to see there is not.

> #24 > > Windows enforces that an app can only have one menu Is it possible to create fake apps to make this happen?

> I can replicate this. However this is kind of a rough spot, specifically for players as the movements are triggered either from client side induced player movement or from...

> You could use BlockPistonExtendEvent and with World. getNearbyEntities detect that entity will be moved It's kinda hard to make that because of the enviroment. I can get entities and...

I found minecraft's methods for pushing entities with piston? Maybe this could be helpful for you to solve this problem :P https://nms.screamingsandals.org/1.19.2/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.html ![image](https://user-images.githubusercontent.com/59025999/200412056-81c63140-c920-458b-be1c-a9d7b7641949.png)

> What do you mean with response? The error messages? I mean an alternative to AnvilGUI.Response.text("invalid number") that changes title of anvilGUI.

> Do you think you could rename this or move the persistent related commits into a separate branch/pr. After you've done that I can review the PR Yeah I accidentally...

I didn't think about keys' toString methods could be same. Here's another suggestion: setting key and value to different indexes. ``` set {_i} to (netherite sword of unbreaking 3 and...