Cyrus Yiu

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I am unable to reproduce this with my original v1 link on my PyGamer. (Also, I feel like the RNG changed??? Or maybe I'm just bad at my own games...

Maybe [https://github.com/UnsignedArduino/Awesome-Arcade-Extensions#tools](https://github.com/UnsignedArduino/Awesome-Arcade-Extensions#tools)? Although it has to be manually updated so it can lag behind on the development of new tools.

You have to touch a edge pad that does not have a grid on it and flick to the opposite pad that does not have a grid on ot

Forum post: https://forum.makecode.com/t/arcademidi-extension/15079?u=unsignedarduino

Forum post: https://forum.makecode.com/t/arcademidi-extension/15079?u=unsignedarduino

Similar? https://github.com/microsoft/pxt-arcade/issues/4564

I think it would be cool if we could get keyboard and mouse and touchscreen events within Arcade. Maybe something like this: (similar to the web APIs) ```ts simulatorOnly.onKeyUp((event: SimulatorOnly.KeyboardEvent)...

> That's a good idea too! Speaking of which, there's still no shortcut for the menu button 🤔 I think ` works now!

Fixed by https://github.com/UnsignedArduino/Awesome-Arcade-Extensions-Website/commit/d5b9f8986ccaed2b559fd460063f818063c85810

Fixed by https://github.com/UnsignedArduino/Awesome-Arcade-Extensions-Website/commit/d5b9f8986ccaed2b559fd460063f818063c85810