Unordered Sigh

Results 21 issues of Unordered Sigh

**Content (Artwork / Missions / Jobs)** **Note: This PR is much smaller than it seems, because it is mostly jobs (~2000 lines) which are repetitive.** Related PR: #6298 (Pirate Campaign...

balance
content
artwork
text - long
waiting on dev

**Feature:** This PR implements the feature request detailed and discussed in issue #6632 ## Feature Details The "Decline" button in mission dialogs only appears if a `to decline` condition is...

enhancement

**Feature:** Allows `to display` in dialog text, plus a few more features that came as a consequence of the code changes. ## Feature Details Dialog text can have `to display`,...

enhancement
waiting on OP

**Feature:** This PR allows phrases and substitutions in custom substitutions. ~~Related issue #6981~~ - not so related, now that I read it more carefully ## Feature Details Allows phrases and...

enhancement
waiting on OP

This contains the high-dpi versions of outfits from https://github.com/endless-sky/endless-sky/pull/9562

This has the 2x versions of https://github.com/endless-sky/endless-sky/pull/8848 Assets are here: https://github.com/endless-sky/endless-sky-assets/pull/140

High-res images for https://github.com/endless-sky/endless-sky/pull/8752

**Feature:** Allows access to the PlayerInfo via PlayerInfo::ActivePlayer() ## Feature Details There has long been requests from developers for a way to access the game's PlayerInfo without having to pass...

unlikely
refactor

**Feature:** Fixes #8538 and fixes #7055, while improving the TradingPanel to avoid accidentally selling outfits and minables. See also this comment in another thread: https://github.com/endless-sky/endless-sky/discussions/7525#discussioncomment-4190806 ## Feature Details There are...

enhancement
waiting on OP

Assets for this: - https://github.com/endless-sky/endless-sky/pull/9562 - https://github.com/endless-sky/endless-sky-high-dpi/pull/385 The two files share several textures. Those are in a new `textures/` directory. All textures were public domain, from texture.ninja, which I modified...