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Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)

Results 274 ClassiCube issues
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The current control scheme for older 3ds models isn't ideal in the slightest, I suggest a different method of using the circle pad to move and the ABXY buttons for...

When you turn on the "Close this after game starts" setting, and you go into a game and press quit game, it doesn't relaunch the launcher. It can be annoying...

# The problem: 1. Not all options show up immediately in the file. (The file only contains options that were changed) 2. The `options.txt` just adds lines whenever it wants...

Fixes #329 by checking on `ChatScreen_ChatReceived` if the chat index is currently at the bottom, if not, it won't cause it to shift upwards.

It seems that the client limits the password length to 64 characters however the website does not limit it to that size. I'll try and submit a pr if I...

View last test of this workflow here: https://github.com/sungsphinx/cc-flatpak-ci-test/actions/runs/8513300390

I currently own a Nokia 2760 Flip feature phone running KaiOS 3.1. It is based on PWA's in the Firefox browser, and is meant for T9 feature phones. I was...

With the 2 main PRs by me being merged (https://github.com/ClassiCube/ClassiCube/pull/1157, https://github.com/ClassiCube/ClassiCube/pull/1164), and using one of the Flatpak manifests (in this repo, or [the SDL3 version in my repo](https://github.com/sungsphinx/ClassiCubeFlatpak/blob/main/net.classicube.flatpak.client.SDL3.yml)), I think...

Exact same directory was copied from the PSP after this, and tested, with the game functioning mostly as normal in PPSSPP, but not on hardware. ![psp1](https://github.com/ClassiCube/ClassiCube/assets/121670307/781d657e-7f3b-4602-ad8b-eebdb21c41c8) ![psp2](https://github.com/ClassiCube/ClassiCube/assets/121670307/33156916-08d3-4518-a2e6-e16485d8a26e)

* Touch UI should be separate from touch input * Joystick handling kinda sucks currently