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Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)

Results 274 ClassiCube issues
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Right now ClassiCube mostly just gives up and terminates itself if it can't allocate VRAM for stuff. It should: * Automatically attempt to reduce VRAM usage by reducing draw distance...

graphics

Displaying all the way down to 1x1 mipmaps is pretty much useless

graphics

Unfortunately I cannot fix it myself as I do not have access to an apple silicon device ![image](https://github.com/UnknownShadow200/ClassiCube/assets/6509348/bd2d4edd-5919-4d70-96bb-0c4ac9195eb9) To fix this, most likely for the `CGImageCreate` call in `DoDrawFramebuffer` in...

Plat-macOS

There's a weird fog bug on the OpenGL renderer, where the fog on the area outside of the map and the sky/clouds bugs out. This occurs on Windows and Linux,...

bug
graphics

Should fix rare issue where fonts will fail to load on some multi user system setups Need to test on - [ ] Windows NT 3.51 - [ ] Windows...

Plat-Windows

ClassiCube currently has just static and dynamic vertex buffers, but really needs 3 types: * Static vertex buffers (created once and then never modified) * Dynamic vertex buffers (Modified fairly...