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Handle running out of VRAM better

Open UnknownShadow200 opened this issue 1 year ago • 0 comments

Right now ClassiCube mostly just gives up and terminates itself if it can't allocate VRAM for stuff.

It should:

  • Automatically attempt to reduce VRAM usage by reducing draw distance (right now only the Direct3D9 backend does this)
  • Handle failure to create vertex buffers

UnknownShadow200 avatar Nov 01 '23 09:11 UnknownShadow200