Test_ShaderGraphBlog
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Example Project to demonstrate Vertex Animation Shaders using Shader Graph.
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After downloading this project I found the water 'flickers' - each frame a random 5% of the surface decides to be transparent. Still image attached - every second looks like...
Shader's breaks in unity version 2019? Values get reset and i cant seem to get transparency like in the 2018.3 unity version.
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