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Flickering Water
After downloading this project I found the water 'flickers' - each frame a random 5% of the surface decides to be transparent. Still image attached - every second looks like that but with different bits missing.
The project is exactly as downloaded, running on a sturdy and up-to-date macbook pro.

probably a bit late to help you, but maybe this helps someone else one day... the transparent patches are due to NaN after the Power nodes when creating the sine waves. Adding a clamp node before the Power and then anisNaN node after will fix it, i'm not sure why both are needed...