com.unity.uiextensions
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# Unity UI Extensions Bug Report com.unity.uiextensions\Editor\ScrollPositionControllerEditor.cs(10,26): error CS0619: 'ScrollPositionController' is obsolete: 'ScrollPositionController has been replaced by the Scroller component' - **Operation System:** - [x] Windows - **Unity Version:** 2023.2.2f1...
`FlowLayoutGroup` appears to fill only based off the specified `startAxis` despite `childForceExpandWidth/Height` being selected. For example, I'd expect the elements here to fill available height And similarly here but for...
The lower-left corner is different from the other three, which seems the length of (point[3], point[4) is less than the length (point[1], point[2]), but actually they are all 30 (130...
just read this line in README.md: **Added new FIFO based UI Line Render when dynamic line rendering is needed.** have no idea about the FIFO, I do need to update...
# Unity UI Extensions Bug Report ## Describe the bug When putting the line connector and the rectTransforms you are connecting in the same parent GameObject, If you move the...
# Unity UI Extensions Request for Information ## What are you trying to achieve? I have a VR project in which I would like to be able to point at...
I would like to request adding support for "Stretched Billboard" and possibly other render modes to be added to `UIParticleSystem` script.
I want to use Screen space overlay render mode on the Canvas. The UIParticleSystem script works with shaders included in this package and I wanted to know if it could...
Hello people, its possible use UI lineRenderer to draw something like a sign?,. Im prettly novice and for the moment I cant achieve it. This is my try: ``` public...
Feature request Be able to create curvy line consisting of N points - creating a spline. As of now only a one Bezier curve is supported (4 points max).