MeshSyncDCCPlugins
MeshSyncDCCPlugins copied to clipboard
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Support geometry node graphs that use lights instead of meshes as input.
Changed name of folder that containts the Plugin zip files from "Plugins~" to "Plugins". The "~" character at the end of a folder name, excludes the folder from importation in...
It looks like syncing non-mesh object created by Blender Geometry nodes are not currently possible. A possible use case is using GN to spawn a bunch of light instances, MeshSync...
Doesn't work on 2023.3 no mesh sync preference option Also Blender is 4.0 now ..can please update these for newer versions. ![Unity_VwBzS3Vl72](https://github.com/Unity-Technologies/MeshSyncDCCPlugins/assets/1556183/c4a1c6e3-0363-4d0b-8a9d-c85246a28037)
if i press sync blender crash
When my model was synchronized to Unity, the Alpha channel was changed to 1. I want to be able to synchronize the Alpha data.
We have done a lot of work on mobu2022. can not change mobu version. very appreciate to compile motionbuilder 2022 plugin. Thanks a lot