MeshSyncDCCPlugins
MeshSyncDCCPlugins copied to clipboard
Syncing lights spawned by Blender GN
It looks like syncing non-mesh object created by Blender Geometry nodes are not currently possible.
A possible use case is using GN to spawn a bunch of light instances, MeshSync doesn't appear to handle that as of 3.2.2
Thank you for the feedback. We'll take a look at this.