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Syncing lights spawned by Blender GN

Open bitinn opened this issue 1 year ago • 1 comments

It looks like syncing non-mesh object created by Blender Geometry nodes are not currently possible.

A possible use case is using GN to spawn a bunch of light instances, MeshSync doesn't appear to handle that as of 3.2.2

bitinn avatar Aug 30 '22 07:08 bitinn

Thank you for the feedback. We'll take a look at this.

sindharta avatar Sep 05 '22 02:09 sindharta