UniqueDisplayNameIsInUse
UniqueDisplayNameIsInUse
你好,能否告知下你的 Creator 的版本号?
你好,你那个地址打不开? 我这里显示是正常的 https://docs.cocos.com/creator/3.5/api/zh/core-readme
感谢反馈,经验证是可以访问的。 [https://docs.cocos.com/creator/manual/zh/editor/publish/subpackage.html](https://docs.cocos.com/creator/manual/zh/editor/publish/subpackage.html) 如果依然不能访问,请回复这个 issue,好然我们联系相关的技术人员帮你处理
感谢反馈
Thanks for the feedback, we will add these in the subsequent versions
The mask of the ray-cast is related to the physics grouping, and this part is the same inside the 2D and 3D physics, which can be found in the following...
感谢您的反馈,已修复
This feature has been canceled since v3.x. The following documents are about asset loading. Hope it can help you. [https://docs.cocos.com/creator/manual/en/asset/dynamic-load-resources.html](https://docs.cocos.com/creator/manual/en/asset/dynamic-load-resources.html) [https://docs.cocos.com/creator/3.5/api/en/class/AssetManager?id=preloadAny](https://docs.cocos.com/creator/3.5/api/en/class/AssetManager?id=preloadAny)