Uchuujin01
Uchuujin01
Hello! I think, maybe it is better to rework interior shot sounds a bit... But it is an interesting notion, I'll keep it in mind, thank you )
> I created a thread for this issue like a year ago and the dev never addressed it. > > Sorry for resurrecting. Hello! I'm sorry, where did you create...
> Hello, > > I saw that you had replied to a previous comment about the US 120mm being used twice. However, I am unable to find either the 152mm...
> > > I created a thread for this issue like a year ago and the dev never addressed it. > > > Sorry for resurrecting. > > > >...
> > > I created a thread for this issue like a year ago and the dev never addressed it. > > > Sorry for resurrecting. > > > >...
Hello! For now, there is only one sound for turret turn, both for inside and outside view. But I think you can make a dependence of current playing snapshot (field/tank)....
> A week has passed, but he still doesn’t seem to show up. Maybe you can put the file on Google Drive and let me download it? If this still...
@RadonSound thank you for the help! Sorry, with all the work I didn't check github and didn't know that it logged me out.
> The problem is still there with windows, i downloaded the project with a linux distro. Here's the updated bugless archive : https://mega.nz/file/blM1DY5a#bsB5FtcDDdRwSPoPTUpcftiHGVt8zJ-N_UHUbHe4arI This zip archive is automatically made by...
Hello! Can you explain or give an example video, what exactly do you mean by "No matter what load values in fmod, the game uses it's own values and it's...