Uchuujin01
Uchuujin01
I'm not sure what do you mean, there is quite short audible distance for this sound, how do you test if in aircraft?
Should work then, unless you made a mistake somewhere in sound event or in Mixer View maybe.
I'm not sure I understood your question. Rooikat uses Type 90 sounds.
For now, you have to change Type 90 sounds. In future we're about to make a mechanism for engine sounds separation in modding purposes, but I can't say when this...
Hello! > I even tried replacing the audio files in assets folder (with keeping the old file name) and building both banks with events and with audio table for my...
>  > > Can't build tank_effects, this pops out every time. I've checked the file location and it's missing. I've also checked in github the file location and it's...
Try to update the repository, I added missing files needed for sound processing of voices
Hello! Do you mean you want me to add Japanese tank crew audio files to this project?
> Github files also need to be updated due to 'Kings of Battle' update, but not yet done There are almost no sound changes in Kings of Battle update... Everything...
> hi > > I tried to create my first sound mod, but apparently the game doesn't pick up the changes? (I tried to change the sounds of the tank...