Tyulis
Tyulis
If you still have any hope from 11 monthes, can you try now?
You can try, and report any issue you get, and i'll see if i can fix them
Can you give the full error (line...) and, if possible, send the BFLIM file?
If you use it with a WiiU file, you have to use the -b option (because of the byte order) For the error you got it your second comment, this...
Does it works?
This is known... And we search how to fix (see #10). GTX can store ETC1 compressed data in the same format as BFLIM and BFFNT, so BFFNTtoGTX just converts headers,...
I'll pull request for version issue
I tried to manually extract BFLIM sections of the file, and convert them with bflim.py, got the same result. 2 possibilities: there is a problem with the decompression algorithm (not...
I pull requested for the version issue, waiting for merge. The pixel format specified in TGLP works for any uncompressed font I tested, so ETC1 is probably replaced with another...
You're right, after searching in BFFNTtoGTX and on the web, I found that it's compressed in BC4.