Eduard Tiron
Eduard Tiron
Rather than the code, I've checked outputs in both formats (ticks and candles) for the same timeframe. Candles seem to be computed from **ask** prices exclusively.
Hey guys, in my case I'm studying how to programmatically move components inside a subassembly, so that I can visualize the way a machine moves. Kind of an integrated digital...
Hey, thanks for that. Coincidentally I had it open already in another tab. In my case it's less '_visualizing preprogrammed sequences_' and more '_synchronizing to an external industrial controller simulation_'....
The gameObject that generates the world has a parameter to choose the number of points (per axis and chunk). Reducing this number might make world generation less GPU intensive.