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TwitchLib repository representing all code belonging to the implementation of TwitchLib for Unity. Maintained primarily by LuckyNoS7evin.

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See https://github.com/TwitchLib/TwitchLib/issues/432

See if we can find alternate merge system for mac (niche case)

I found that when a client is Initialized with a channel name that is not all lower case, a connection is established and messages can be sent, but after a...

# Issue resolved # As of Unity 2018.2.5f1 (and possibly a few versions earlier), this issue has been fixed. # The issue # As of Unity 2018, most versions so...

Upon running the line _pubSub.Connect(); unity just hangs and I have to kill the editor. Running 2023.2.4f1 with HDRP pipeline. Is there anything I need to add/do? Code is same...

Hi i have an issue with client event : I tried so many things and i am stuck about few hours ago > "'void TwitchChatManager.Client_OnJoinedChannel(object, OnJoinedChannelArgs)' does not have the...

hello, im currently using untiy 2021.3.11. I put all files of Twitchlib.unity into my project. then, i got an error `Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included on...

I consistently run in to problems with TwitchLib, and it's even worse on Unity. - This library will -NOT- work with any Unity version over 2020. - This library is...

I am aware of using [Twitch CLI](https://dev.twitch.tv/docs/cli/) to test PubSub when running on a local web server with: `twitch event trigger subscribe -F https://localhost:8080` But is there a way to...