Sam Twidale
Sam Twidale
I investigated this more, pretty sure it's a bug in SDL that can be patched around as discussed here: https://discourse.libsdl.org/t/touch-mouse-broken-on-ios/26139
I'm writing ports of primitive in Haxe and C++, the plan is to make tools to upgrade my programmer art for game jams like Ludum Dare. Thanks for making this...
I no longer use AdMob in my current projects, so won't be fixing this up. For iOS it sounds like the ndlls needed rebuilding, and an updated library file libAdMobAds.a...