Tunefix
Results
4
comments of
Tunefix
It came up when i was working with inertial rotation. I had the targetDirectionReferenceFrame set to the celestialBody's nonRotatingFrame. I was sending targetDirection as a vector, and then supplementing that...
It happens when i send a targetDirection of (1, 0, 0), followed by a targetRoll of 0. The reported RPY-angles back from the game via krpc are -90, 0, 360...
What i really wish for is a autopilot.setRotation(Tuple)
This is definitely a gimbal lock-situation. When setting the direction of the spacecraft in relation to the body non-rotating frame, there will be a time in the orbit, if the...