Tudor42

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@janbender, can you try this scene file? thanks ``` { "Configuration": { "sim2D": true, "particleRadius": 0.025, "colorMapType": 1, "simulationMethod": 4, "gravitation": [0,-9.81,0], "maxIterations": 100, "maxError": 0.1, "maxIterationsV": 100, "maxErrorV": 0.1,...