Tschipp
Tschipp
**Summary** API Access Point for all registred entity/item/block identifiers, including vanilla and all from the addon itself. Ideally this access point is available for compiler plugins and custom components. The...
**Summary** Currently custom commands don't know what context they're executed in. It would be nice to get a list of all previous and future commands in the execution chain, for...
**Summary** When custom components are added in a later stage of the compilation pipeline (like the transform step), they don't get compiled anymore. **To Reproduce** 1. Download the templater plugin...
 Forge version: 14.23.5.2838 Extra Bit Manipulation version: 1.12.2-3.4.1 The armor is rendered weirdly on Armor stands. It could be a cross-mod conflict, but in any case I'm sending you...
Sorry if this has been asked many times, but are there currently any solutions for covering the pipes (in the same block space as the pipe)? I've been trying different...
Hi, I have a request: Can you add a block model file for the logs that has the bark texture on all six sides? (Like vanilla logs). Many people use...
Related issue: https://github.com/Tschipp/CarryOn/issues/369 Carry on calls the BlockEntity#load function on the server side, which then classloads BonsaiPotBlockEntity. BonsaiPotBlockEntity imports ClientLevel here: https://github.com/thraaawn/BonsaiTrees/blob/1.18.1/src/main/java/com/davenonymous/bonsaitrees3/blocks/BonsaiPotBlockEntity.java#L14 Instead of checking for ClientLevel, do `level.isClientSide` instead....
### Crash with Dynamic surroundings Chances are, that your version of dynamic surroundings is outdated. If you use animania > 2.0.0, you need dynamic surroundings version [3.6.2.0](https://www.curseforge.com/minecraft/mc-mods/dynamic-surroundings/files/3085557). This is a...
Please read this list before opening any new suggestions - [ ] [Suggestion] Zebras #24 - [ ] [Suggestion] Hens 'assign' themselves to nests #38 - [ ] [FEATURE REQUEST]...