mx developement
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mx developement
> This isn't a bug, first if you aren't please make sure you wait for `IsPedheadshotReady` (and possibly `HasStreamedPedAssetsLoaded`) and make sure you `UnregisterPedheadshot` when you're finished with them I...
this is currently the code for the headshot ```lua local function getPlayerHeadshot(playerSource) local playerPed = GetPlayerPed(GetPlayerFromServerId(playerSource)) local handle, test = RegisterPedheadshotTransparent(playerPed) local abortAt = GetGameTimer() + 100 -- print(1, handle,...