Triticum0

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Here Shader winding for 30 series of graphic cards. VK geometry shader winding: 0, 0, 0, 0 GL geometry shader winding: 0, 0, 0, 0 Test Vega 8 on integrated...

The error code the same Could not determine triangle rotation, got color: R=0, G=129, B=190 Could not determine triangle strip0 rotation, got color: R=0, G=171, B=169 Could not determine triangle...

@coldhex it does fix the driver bug. no longer show up in the logs

here the log [xemu.log](https://github.com/user-attachments/files/21141315/xemu.log)

Great, hopefully get merged soon, as had few game was going retest once it get merged. Worried when you put it back to draft after all you hard work. Thanks.

Fixed on coldhex dev most likey #587 ![Image](https://github.com/user-attachments/assets/9962a8b3-086c-433b-a480-f1a3c01fa007)

Seems to be fixed on coldhex dev build. seem it pr depth buffer precision improvements and polygon offset slope factor. No sure though. but does seem to be fixed on...