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Sudeki: Water effects bugging out

Open KreeseXD opened this issue 8 months ago • 2 comments

Title

https://xemu.app/titles/4d53000a/#Sudeki

World MS-010 v1.00

Bug Description

Depending on the angle of the camera, viewing the ocean makes the water turn green. Parts of the main character's geometry is reflected into the water as well

How to reproduce: Play the intro of the game until you get the map from the shop keeper. Then head past a few gates onto the bridge leading out of the castle. Stand on the bridge and play with the angle of the camera until the effects show up

https://github.com/user-attachments/assets/d73b40da-aa49-4ead-b0d1-fe9dec4a4797

Expected Behavior

The water should not changing colors nor should it be reflecting the player's geometry into the water

https://youtu.be/lDp-kbL7VE4?t=909

xemu Version

0.8.39

System Information

OS: Windows 11 CPU: 13th Gen Intel(R) Core(TM) i9-13980HX GPU: NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 GPU Driver: 4.0.0 NVIDIA 566.14

Additional Context

No response

KreeseXD avatar Mar 19 '25 01:03 KreeseXD

Seems to be fixed on coldhex dev build. seem it pr depth buffer precision improvements and polygon offset slope factor. No sure though. but does seem to be fixed on his lasted dev build.

Image

Triticum0 avatar Apr 18 '25 18:04 Triticum0

Fixed with Depth buffer precision improvements and polygon offset slope factor

Image

Triticum0 avatar Jun 09 '25 21:06 Triticum0

Should be fixed

Triticum0 avatar Oct 24 '25 21:10 Triticum0