Gabriel Tremeschin

Results 55 comments of Gabriel Tremeschin

Current code in the default branch lacks functionality, the first link on the readme (right below the logo image) points to the previous branch where the two architectures old code...

I was having this same issue of jackdbus not being available in Cadence with an Arch Linux distro, not Debian/Ubuntu. I searched for about three hours and tinkered with the...

I'm interested in this feature, it's monotonous and slow having to convert manually reactance to equivalent capacitance or inductance and micro managing two distinct components to get a wanted Z,...

I think this is related to #57, on Jack Audio I get xruns with about three or four instances, fixing it is just about setting a high enough `jack_bufsize` (I...

I have this issue, even [reported it wrongly](https://github.com/DISTRHO/DISTRHO-Ports/issues/57), thought it was TAL Filter 2 shenanigans, turns out I use both TAL and Dragonfly together and because TAL takes a bit...

> Issue does not happen with regular vst or vst3, so I doubt they care. _Just saying my (entire) feedback here instead of opening new issue since it's half related_...

> Just wanted to mention that Vitalium is working nicely for me now! Must have been one or more of the commits in the last week or two, though I'm...

Hacky solution here, put the following lines into a shellscript file and run it. I assume you have `yay` installed. ```sh yay -Sy --needed --noconfirm ut base-devel git git clone...

Got some progress on this, the OnScreenEngine glVersion was zero [in this line](https://github.com/polyfloyd/shady/blob/ecc25306726fe627e6e04adef70977e678db7ead/renderer/renderer.go#L563), looks like you forgot to initialize the engine's glVersion variable [here](https://github.com/polyfloyd/shady/blob/ecc25306726fe627e6e04adef70977e678db7ead/renderer/renderer.go#L388) :p, adding `glVersion: glVersion,` to the...