Trav
Trav
Maven info for fabled: ```xml sonatype https://s01.oss.sonatype.org/content/repositories/snapshots ... studio.magemonkey fabled 1.0.0-R0.18-SNAPSHOT ```
Couldn't you get the UUID for the Item Frame/Entity and then when another player interacts with it ie: hitting or just plain interacting in the case of a villager then...
What you need to do is get the UUID and use that to lock the entity right? :D On Nov 29, 2012, at 4:28 PM, Tyler Blair [email protected] wrote: >...
I understand... :D On Nov 29, 2012, at 4:57 PM, Tyler Blair [email protected] wrote: > Correct however you would need to understand that LWC depends on protections being a "Block"...
@Tyler the same could be said about doors and other blocks, don't use them if you don't want them stolen :D On Nov 30, 2012, at 11:52 AM, Tyler Blair...