Travis Thompson

Results 3 comments of Travis Thompson

**After** you create the renderer you set the background color like this ``` //Setting the background color as an rgba renderer.backgroundColor = new SPLAT.Color32(64, 64, 64, 255); ``` have fun...

Should be fixed now with #57

Don't call `scene.objects[i].update();` The update function applies the rotation, position, and scale to each gaussian on the CPU, which is useful for if you need to export a model with...