ViRe
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Flipped controllers on Rift S and Quest 2 (Virtual Desktop)
the orientation for Rift S and Quest 2 controllers aren't lining up correctly and you have to reposition the controllers to make the hands of the character sensible which can be awkward.
how we can reflip ?
This issue still persists. The controllers are completely backwards and recalibration is a nightmare. It's been nearly sixth months since this has been reported with no fix. What's the deal?
Unfortunately, we currently don’t have the resources to test with other headsets and controllers, which is why we haven’t responded to this issue.
We are planning to look into adding a way for users to calibrate their controller manually inside ViRe
Oculus controllers are now oriented correctly and have valid bindings. This fix will be a part of an upcoming update
Fixed in V0.11.1A