TovenaarAndreas

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This indeed fixes the issue, however: what if you are using the overlay widget and want to have a minimal display time? Any workaround for that?

I made a question on the official UE fora, as this was clearly a bug in the engine. With the latest release, this should be fixed: https://forums.unrealengine.com/t/game-movie-player-black-screen-when-loading-is-finished/662145/5