Anton Shmetelko
Anton Shmetelko
any news on support multiple buffers?
sorrym my mistake: https://drive.google.com/file/d/147sdPa2wEBJitTDWe9nZQwMDA4gz-KOU/view?usp=sharing
it would be enough for me at least to have all these textures in the proper material loaded  known textures (diffuse and normal) can be connected to shader and...
Yes
@AlejandroJ91 thank you, but that's the way I do it. But it doesn't help
okay, technically I can export animations from asset list by selecting it + specific animator but then it export character always in t-pose. Can you help me Perfare? Only blendshapes...
tho I can dump animation clips as `.dat` files
also I've checked several AS builds, they all behave the same. no animation exported tho it's listed, can be exported as raw file and recognized by AS as animation+animator pair.
here's link to those files: `resources.assets` and `resources.assets.resS` https://drive.google.com/file/d/1_qaRYGeNxrv1fCLLhFhUUWizTKS3uSk8/view?usp=sharing p.s.: I think that problems people encounter here are very similar and also I'm sure that even current state of AS...