Torinde

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Latest readme says > If you decide to use 98/Me build, your (virtual) CPU needs support these instructions MMX, SSE, SSE2, SSE3, SSSE3, CX16, SAHF and FXSR (Intel Core2). -...

Thanks, so it's CMPXCHG16B. EDIT: GCC link actually says "This option enables GCC to generate CMPXCHG16B instructions in 64-bit code" for the `-mcx16` option, so I assume the 32-bit won't...

> the emulator could execute the same or similar instruction for the guest to speed things up? Isn't that similar to implementing a hypervisor core? Or you plan some (easier...

Great to hear that! Regarding DDI/DirectX levels - Voodoo drivers are open source, correct? Although no real card supported more than DirectX6, maybe some have DDI 6 or 7? If...

[DOSbox-X](http://dosbox-x.com/wiki/Guide%3ASetting-up-3dfx-Voodoo-in-DOSBox%E2%80%90X#_low_level_emulation), Pure, Staging, MAME, PCem/[86Box](https://86box.readthedocs.io/en/latest/settings/display.html?highlight=3dfx#voodoo-graphics) - all of those have also Voodoo software emulation (including with multi-threading) - the llvmlipe equivalent for Glide - so maybe code can be picked...

> VirGL now in TODO list Having that TODO list in the README would be exiting, maybe add after [Bugs](https://github.com/JHRobotics/softgpu/blob/main/README.md#bugs) # Future work - [x] vGPU10 - ... - [...

I think release 0.5 supports that via QEMU-3dfx? Also related: - #13

FYI - VirtualBox forums has the following: https://forums.virtualbox.org/viewtopic.php?f=28&t=9918

Is it a hard cutoff date (somewhere in 2018 when the first update requiring SSE2 comes) - or rather some updates after that require SSE2, but others, also after that...