PabloDev

Results 29 comments of PabloDev

There is no version of Aseprite import for Godot 3. Aren't they going to create a version for Godot 3?

> @Torguen I have not used Godot 3.4 for my project yet. I also don't remember exactly when the connected signal is called. But I think it is also called...

If you check this and you can confirm this: -The plugin always emits the signal "Connected" Then I will open a proposal for that information to be included in the...

> @Torguen I will try but it may take some time. Currently, I am not involved in my Godot projects, because very busy with other tasks. Ok I understand. Then...

I have my game at 30 fps and the physics at 60 fps, what happens in this case with the physics? Is there a problem if I set the physics...

> I recently found out about an excellent project called ADLplug. It is maintained, and I believe it supports the features you are seeking. It does everything which JuceOPLVSTi does...

Currently this demo does not work. You receive the "Error code 8: HTTP request failed" error. ![Captura2](https://user-images.githubusercontent.com/19652075/88787393-166f9d80-d194-11ea-837b-5c69db88da0b.PNG)

> @Torguen how are you running the Nakama server? I'm not sure about that. Create an account on the nakama website and verify the email. I import the project into...

> @Torguen Did you follow the install instructions? You need to install and run a Nakama server on your machine, locally, and that's what you use to test the game....

Hello, thanks for the information. I use monophony in the instruments for the music of the retro video games that I develop. So, to simulate the sound of a Genesis/Mega...