Tobias Wilken
Tobias Wilken
- Pathing seems off. Does not take care of the costmatrix properly - Not using roads - Not building roads
- Performance improvements, check screeps-profiler - Reduce complexity - Flipping on the edge of the rooms, e.g. W8N5
- Repairer should only stay in their base room, for some reason they go close to the border and leave the room. - Repairer should stay away from hostile creeps
https://docs.screeps.com/api/#StructureFactory
https://docs.screeps.com/resources.html#Commodities
There seems to be a race condition when the room setup, especially the walls, are recalculated and the destroy structure logic. It seems like on a RCL upgrade the walls...
E.g. E31N7 got downgraded to RCL 1, I think it is because of a room layout change and path blocking extensions. On controller downgrade, all timer should be reset, the...
Two auto attacking logics: Simple defense test: If a new player shows up, multiple waves of multiple level are send to that player to make sure their defense level fits...
Definition: - Base mineral: Minerals which can be harvest in rooms - Higher mineral: Minerals with can be gathered by reacting other minerals Example config values: - high threshold: 100000...
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