Tobias Wilken

Results 65 comments of Tobias Wilken

I think this is related to #452 I think to make the different layout steps idempotent is a good step in the right direction. I don't understand part 2, where...

K, got your point. I'm not sure if the idempotent condition is enough requirement. Your example is a bit tricky, because only redoing the storage step will rarely work, the...

Not sure if you know screeps (https://screeps.com/). It is a massive multiple player strategy game with an in game editor. I released my code as bot (which everyone can use...

> in general should'n be there a updateSettings-Object > with a keys in roles[role].settings I think there was one. I'm not sure if we need it - I was thinking...

This pull request was merged by [worlddriven](https://www.worlddriven.org).

I was thinking about extracting the private server test suite as package, so that it can be used by others. Having some kind of test class which defines the room...

I'm aware of that issue. When I ran into it ~1 year ago it was tricky to solve and I thought it will solve by themselves (after some time the...

I guess you got the idea. Anyway will explain the basic idea :-): Having `link`s close to the entrances, so that carries from external rooms can drop energy into the...

Yes, agree, got it. Needs to be fixed :-) Good to have the issue ... If you or someone else will look into it at some point, I just want...

True, we could also do more tower. Currently it iterates over all exit paths and places the combination on each. If there are less exits, we could extend the combination...