TommyXL

Results 31 comments of TommyXL

Fix conflicts pls

> Dont even need to teleport the dead player or killer just use rpc specific murder, send the murderplayer rpc only to the killer and ignore the report body from...

> Just use specific murder player so its only visiable to killer The code already does this, but all unmodded players do it

I need to do something about this And I don’t know whether it will be implemented in the end or not.

This is no longer necessary as changing the base role fixes a lot of black screens

Since they are theoretically neutral killers that continue the game, you also need add check in `AntiBlackout.CheckBlackOut()` ![image](https://github.com/0xDrMoe/TownofHost-Enhanced/assets/104814436/7b8dad3c-027c-4cbe-b78c-6e701cbbbb82)

Lol, the last commit didn't change anything in the code

![image](https://github.com/0xDrMoe/TownofHost-Enhanced/assets/104814436/a02e9ce9-4864-46d7-b69e-8ea9c16341c4)

> How about ScientistTOHE and EngineerTOHE You can simply skip these roles, if necessary I will changes for this roles

> Toughts? for getVnRole obviously. Nice