Tommaso Checchi

Results 11 issues of Tommaso Checchi

The current virtual-based approach shows a ton of limits when an event needs to handled by a tree of objects, as there is no clean way to intercept or route...

And figure out how to generate default shaders for quick prototypes. depends on Materials #8

Currently a GameState is also an object. This is not ok, a GameState should be a loose collection of objects that doesn't depend on the structure of the Scene Graph,...

Replace all file access stuff etc with custom code.

Probably requires dropping GLES1

FYI, I'm not sure if it's within scope of cross or not, I was just trying it to prebuild binaries for my artist without using a VM :) AFAIK this...

bug
container-images
A-windows

Hi, I realize that this may be intentional & not a bug, but by default, I found out that the dylib that comes with `whisper.unity` is 5x slower than one...

bug