Tobias1595
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Tobias1595
Looking into `Ringbuffer.inl` I noticed that Ringbuffer::resize() simply resizes the internal buffer without any additional checks concerning head and tails. Resizing, especially shrinking a Ringbuffer after it was already used...
bug
The `CanvasInterface` contains an `Input frameCounter`. Since #327, this input is no longer updated by the canvas and therefore stays 0. My question would be: Was it intentional to leave...
`source\gloperate-qtquick\source\RenderItemRenderer_ogl.cpp`, line 90
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