TirushOne
TirushOne
Just wondering if you guys have ever considered adding support for distributed local computation (for unreal engine users) through unreal swarm, since apparently, the system is work agnostic.
So I have a problem, obvious ray intersections just arn't happening, like, at all, I can't get any rays (from the origin, but anywere else as well) to hit my...
I am trying to get some ray tracing going, but I hit a really perplexing bug in the process. The console was telling me I was submitting a "OneTimeSubmit" command...