Timothy Swan
Timothy Swan
The cursor no longer moves. Okay.. nevermind? I guess that was just the first run in a long time..
Can you please describe a minimal set of instructions and dependencies for setting up a compiler and linker to build at least the c source of this project? Do I...
I cannot proceed past level 1: "Let's do a little math" I click "Next" but nothing happens. I entered in every line and then clicked "Next"
``` $ uname -a Linux timothy-VirtualBox 4.13.0-38-generic #43~16.04.1-Ubuntu SMP Wed Mar 14 17:48:43 UTC 2018 x86_64 x86_64 x86_64 GNU/Linux ``` Build error log: ``` ... Making all in python make[6]:...
Tracker/reminder for apt repository update which I believe is needed. Tried installing `qosmic` and it depends on flam3_xform's mobius fields like `mobius_re_d` which apparently aren't available in the apt install...
``` $ make jshint lib/async.js test/*.js mocha_test/* perf/*.js ERROR: Can't open test/*.js lib/async.js: line 319, col 55, Functions declared within loops referencing an outer scoped variable may lead to confusing...
It seems like pull requests and issues for `bundy` are not being maintained or getting responses. I would like to use queryperfpp, but it depends on bundy and bundy does...
Built using the recommended commands at https://xmrig.com/docs/miner/build/macos ``` brew install cmake libuv openssl hwloc git clone https://github.com/xmrig/xmrig.git mkdir xmrig/build && cd xmrig/build cmake .. -DUV_INCLUDE_DIR=/opt/homebrew/include -DUV_LIBRARY=/opt/homebrew/lib/libuv.a -DOPENSSL_ROOT_DIR=/opt/homebrew/opt/openssl -DHWLOC_INCLUDE_DIR=/opt/homebrew/include -DHWLOC_LIBRARY=/opt/homebrew/lib/libhwloc.dylib make...
The configuration appears to be incomplete. ``` : warning: [-Wmissing-home-modules] These modules are needed for compilation but not listed in your .cabal file's other-modules: Conway Graphics World ```
``` import Game; import Graphics2D; import Graphics2DText; function main() { //Uncomment the following line to allow cbx to work. //Draw.line(5, 5, 30, 30, 2, 240, 100, 240); window = new...