Tibuq

Results 4 issues of Tibuq

Every time i use a autosprite2 shader on a model or a patch, it breaks the geometry. It only works properly on brushes. This issue might be exclusive to Quake...

Trying to find out why md3 is so much better (in most ways) than other model formats, what exactly causes these huge differences, and if things could be improved. I...

Before and after: ![i_view64_2021-01-05_01-17-44](https://user-images.githubusercontent.com/11491120/103596357-0c4d8a00-4efe-11eb-9b96-ee70527652ac.png) ![i_view64_2021-01-05_02-05-28](https://user-images.githubusercontent.com/11491120/103596359-0eafe400-4efe-11eb-88f8-f2b2df81947b.png) Seems like only external lightmaps are affected. Above maps are [dfwc2019-6](http://ws.q3df.org/map/dfwc2019-76) and [dfwc2019-7](http://ws.q3df.org/map/dfwc2019-7/)

I did some slope physics tests between defrag (left) and momentum mod (right): Test 1: https://streamable.com/xfe27e Final speed difference: +3 Test 2: https://streamable.com/xlntrm Final speed difference: +3 Test 3: https://streamable.com/q0pvzm...