TiberiumFusion
TiberiumFusion
I have a model with a bone named "Z_SniperRifle_Root". The editor is renaming this bone to "z_sniperrifle_rightoot". Entering "z_sniperrifle_root" into any bone selection field confuses pac and fails to the...
I'm trying to define and work with an ordinary Edwards curve, but it seems like there's an error in the implementation of the math for ordinary Edwards curves (in comparison,...
Using lag compensation (`player:LagCompensation(true)`) on a player who is driving a vehicle with `vehicle:SetLagCompensated(true)` causes the drivers's position to become incorrectly offset from the vehicle. The details suggest that the...
``` ] lua_run print(util.TableToJSON( { F = 1.0, V = Vector(), A = Angle(), M = Matrix() } )) > print(util.TableToJSON( { F = 1.0, V = Vector(), A =...
> _"The repeated use of bone manipulation in multiplayer games is highly discouraged due to the huge produced network traffic."_ Yes, I am well aware of this. Yes, streaming animation...
### Checklist - [X] I made sure that there are *no existing issues* - [open](https://github.com/TeamNewPipe/NewPipe/issues) or [closed](https://github.com/TeamNewPipe/NewPipe/issues?q=is%3Aissue+is%3Aclosed) - which I could contribute my information to. - [X] I have taken...
It seems like the the AES implementation in AES.lua is not actually AES. This library is consistent with itself, but not with the rest of the world. ## Comparison against...
**Describe the bug** Switching from Tree to JSON tab results in this message: _"An error was caught while rendering the AST. This usually is an issue with astexplorer itself. Have...