Think and Wander
Think and Wander
## Crash Moving the cropping handles in the Insert Frames dialog (Insert.xaml), shown below for reference:  results in unexpected behavior that sets the dimensions to extraordinary values  which...
I had to use WinDirStat to read volume usage and determine ScreenToGif's cache was taking **26.8 GB of data** on my C drive which is a limited-space SSD the OS...
Does Penumbra in any way expose enough information to perform specular lighting, e.g.  which would be performed using textures. It's a very basic, classic form of specular. But in...
**Describe the bug** I'm supplying createWatermarkComponent from an updateOptions call. It was not previously supplied. I do this right after creating the dockview component (I needed to wait until it...
**Describe the bug** Buttons in the titlebar of a widget, like X or the star icon or favorite (in the demo) are not focusable by keyboard and cannot easily be...
I block only for AI and all of these deviantart accounts were checked before raising an issue. Very obvious ones: google.com##a[href*="deviantart.com/ByteBrush"]:upward(2):remove() google.com##a[href*="deviantart.com/Imagella"]:upward(2):remove() google.com##a[href*="deviantart.com/TheAiFurDen"]:upward(2):remove() google.com##a[href*="deviantart.com/Unbound-Curiosities"]:upward(2):remove() google.com##a[href*="deviantart.com/midgptjourney"]:upward(2):remove() These ones say they use...
The text a user types to set the channel index should clear itself when the targeted pattern changes
If the playhead moves, the target pattern that would be set by typing numbers necessarily also changes. However, the current typed value stored behind-the-scenes does not clear. i.e. you can...