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A mod that ports the mobs from Minecraft: Dungeons to Minecraft: Java Edition.

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[10May2024 22:32:47.598] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, pickledapplez, --version, 1.19.2-forge-43.1.1, --gameDir, C:\Users\kanoa\AppData\Roaming\.minecraft, --assetsDir, C:\Users\kanoa\AppData\Roaming\.minecraft\assets, --assetIndex, 1.19, --uuid, 5403282ba79d4d26821aa605b7951d07, --accessToken, ????????, --clientId, ZmY2MDhlMDMtMmMyMC00MjA0LTlmZjEtYTU4MzhjNGMwMDIw, --xuid, 2535434834213960, --userType, msa, --versionType, release, --launchTarget,...

enableWraithFireSummon = false in dungeons-mobs-common.toml and "OFF" in the Configured page in-game, but wraiths still summon fire

This mod is recommended for use with EnchantWithMob, but in EnchantWithMob, the Enchanter's voice is replaced with the Illusioner's voice. How about making it possible to play the Enchanter's voice...

・Confirmed that it is displayed properly when using Illagers Wear Armor. However, the spawn frequency of Armored Vindicator, Pillager, and Mountaineer is extremely low, and even if you spawn 30...

I am currently playing in 1.19.2, and wraith are unbalanced, their spawn rate is very very high, and their awareness is also high, and since the "fire" one shot even...

![image](https://github.com/Infamous-Misadventures/Dungeons-Mobs/assets/144356307/eed0b942-5ccb-4b36-84c4-7b71c5409bb7) When a raid is started, in the second or third wave, it always says that there is one raider left, but there is not. This only happens on the...

Hello hello :) I had a crash while spawning a fungus thrower in the nether (with Spawn Balance Utility to generate it naturally), here is the crash log. [crash-2023-11-05_05.40.49-client.txt](https://github.com/Infamous-Misadventures/Dungeons-Mobs/files/13258702/crash-2023-11-05_05.40.49-client.txt) I...

MC Version: 1.19.2 Forge Version: 43.2.3 Dungeons Mobs Version: dungeons_mobs-1.19.2-4.0.6-beta Upgrade Aquatic: upgrade_aquatic-1.19.2-5.0.0 Bug Description: While Upgrade Aquatic and Dungeons Mobs are installed, Drowned swim improperly rotated upwards by 90...

bug

For some reason endermans don't attack endermites Video of the issue: https://medal.tv/games/minecraft/clips/1zcT3CqGZ0V6dQ/d13377HTG1Ot?invite=cr-MSx6YnUsMTQ4MDUxMjAs (mods in the video: Curios API (Forge), Dungeons Libraries, Dungeons Mobs, GeckoLib).

Removing and readding the mod fixes the issue, bisect hosting support says it's a bug in the code. Here's the crash log [crash-2023-08-01_20.16.45-server.txt](https://github.com/Infamous-Misadventures/Dungeons-Mobs/files/12233879/crash-2023-08-01_20.16.45-server.txt)