sayeeed
sayeeed
Re-work the chained algorithm to calculate damage properly and not continuously trigger.
This is because monsters have a lot of health and the burn tick doesn't do a lot of damage. Not sure the best way to fix this right now...
I think the best thing to do is to add a custom GUI overlay which displays level, applicable stats, health/mana, etc...
Nameplates should only appear over monsters when player's are close and can visibly see the monster. They shouldn't appear through walls as they do currently. Perhaps use canPlayerBeSeen or something...
The particle sheet which I edited didn't get fully erased. Should be an easy fix just to go back over the sheet and finish erasing the damage heart fully. Alternatively,...
Re-work the area leveling system to not only scale from distance, but also dynamically change based on player's around. Also re-work the system to scale area's by biome instead of...