Skullbot
Skullbot
The 1.12.x client seems to be using some sort of 5.0 Lua subset (can't find the exact version). Some language features in the client AIO addon are using lua 5.1...
Bug : - Trying to access to a .jar file URL activate the JSON viewer (and obviously with an unexpected token error because it's a Java archive and not JSON)...
**Describe the bug** When compiling the example map from the command-line, the following java error message appears during compilation. `Couldn't import resources. null` The maps compiles itself without error after...
**Is your feature request related to a problem? Please describe.** Unless I'm missing something, it's not possible to access a child static member/method from the parent class. Overriding may do...
**Is your feature request related to a problem? Please describe.** Unless I'm doing it wrong, you can't override parent (abstract) class member variable from the child class **Describe the solution...
Is there any way of supporting the Unity built-in tilemap system ? I tried to edit the Light Obstacle Generator without success, but my knowledge is pretty limited.